ZOOM - This value determines how zoomed the orthographic projection is (higher = more zoomed in) Vertex Fade RP (Version 1.0.3) To edit shader properties, go to assets/minecraft/shaders/include/ortho_config.glsl and modify the values there Updated vsh_util to match latest version.Note that this does not prevent chunks behind you from disappearing when not visible in normal view. Fixed near clipping plane causing blocks behind the player to cutoff too early.If you get confused using this, I recommend pressing F5 and going in third person so you can see your body as you move around. When using this pack, you can adjust your FOV to zoom in or zoom out as well. This core shader pack renders the entire game using orthographic projection. These resource packs are individually versioned, so releases may not always update all resource packs.ĭownload any of the provided zip files and drop in your resource packs folder.įor related posts and updates: Orthographic Shader RP (Version 1.0.1) These experimental core shader resource packs are created to be used in 1.17 and above.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |